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David | Archive | 24 June 2009

Archive | 24 June 2009

Understanding how a TriangleMesh3D works

24 June 2009

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Understanding how a TriangleMesh3D works

In Papervision3D, the TriangleMesh3D class is a geometry class used to build renderable objects. There are several types of geometry objects, such as: Particles, Lines3D, Pixels, and meshes conformed by triangles,  called triangleMesh3D objects (See the org.papervision3d.core.geom path). In this post I’ll focus the analysis for understanding how to build a personalized TriangleMesh3D object. We remember [...]

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