In Papervision3D, the TriangleMesh3D class is a geometry class used to build renderable objects. There are several types of geometry objects, such as: Particles, Lines3D, Pixels, and meshes conformed by triangles, called triangleMesh3D objects (See the org.papervision3d.core.geom path). In this post I’ll focus the analysis for understanding how to build a personalized TriangleMesh3D object. We remember [...]
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24 June 2009
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